As some of you are familiar with, I released Alec Ridgeway's Sketch. I made it in about a week's time back in 2008 and released it on June 2. It was a weird little experiment into making platform games, and was the only full game I ever released.
I always felt I could do better, though, both storyline and gameplay wise. So after two years, I finally decided to work on a new game: A sequel to Sketch. I have major plans for this one, so keep coming to the blog for more updates.
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